RPG elements:
Quests with multiple endings and heavy focus on choice and freedom
Multiple companions, each with their own story and set of rendered images
Total freedom and focus on sandbox experience, while still having optional storylines to follow
Background choices that change your entire experience (example: The player might start the game with a cursed book, that brings different unique experiences on gameplay)
Reputation system
Here’s what’s new in this patch:
Fixed a key bug in the Underjewel house quest that was blocking progress.
Resolved the issue with the mage tower door not working after defeating the beast. (May require oading an earlier save.)
Added a gender debug tool in the arena — some players from older versions experienced their character turning male during fights with Naffra due to a lingering switch bug. If this happens, use the debugger icon in the bottom-right corner of the map to fix it.
Minor balance tweaks and small bug fixes across the board.
Thanks again for all the support! Your feedback is incredibly valuable and helps me make each update better. Keep it coming, and enjoy the savage dungeons!
size: 1810 megabytes